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Old Apr 29, 2006, 08:14 PM // 20:14   #1
Desert Nomad
 
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Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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Hi ,welcome to my shop, I have some common services to offer. Make sure you use them



1):MATERIALS
bones:500+(stack of 10=30g cheaper then at merch)
scales:500+ (stack of 10=30g cheaper then at merch)
feathers:500+( stack of 10=30g cheaper then at merch)
iron ingots:500+( stack of 10=30g cheaper then at merch)
*I also got stacks of the other materials but not more then 100+,so you can always ask.
*buy no smaller stacks then 10 and no larger then 250.
1.a RARE materials
Rolls of parchment120+(1 is 50g cheaper then at merchant)
*buy no smaller stack then 5 and no larger then 40.
2)DYES
bleux4
yellow
redx2
orangex3
silverx2
purplex1
*common dyes=-50 merch prize,silver-100 and black-1k
3)upgrades
sword:
pommel of shelter +7=3k
bow:
vampiric string4/1=2k
hammer:
vampiric haft4/1=2k
haft of enchanting+19%=4k
axe:
grip of enchanting 18%=5k
staff:
insightfull+4=3k
staff head of defence(x3)=3.5k
wrapping of healing prayers 19%=12.5k
4) COLLECTOR ITEMS(1.25k each)
MONK
Smiting Staff
Energy +10
Light Dmg: 11-22 (req. 9 Smiting Prayers)
Improves casting speed when using Smiting Prayers skills (Chance: 20%)
Improves skill recharge when using Smiting Prayers skills (Chance 20%)

Healing Ankh: Energy +12 (req. 9 Healing Prayers) Improves Casting Speed using Healing Prayers skills (Chance: 20%) Improves Skill Recharge using Healing Prayers skills (Chance: 20%)

Two-handed

Healing Ankh: Energy +12 (req. 9 Healing Prayers) Energy +15 Energy Regeneration -1 Health +30

Smiting Rod
Light Dmg: 11-22 (req. 9 smiting prayers)
Improves casting speed when using Smiting Prayers skills (Chance: 20%)

MESMER
Cane
Chaos Damage: 11-22 (req. 9 Domination Magic)
Improves skill recharge when using Domination Magic skills (Chance 20%)

Jeweled Chakram: Energy +12 (req. 9 Inspiration Magic) Energy +15 Energy Regeneration -1 Health +30

Jeweled Chalice
Energy +12 (req. 9 Illusion Magic)
Improves casting speed when using Illusion Magic skills (Chance: 20%)
Improves skill recharge when using Illusion Magic skills (Chance 20%)

Jeweled Chakram: Energy +12 (req. 9 Inspiration Magic) Improves Casting Speed using Inspiration Magic skills (Chance: 20%) Improves Skill Recharge using Inspiration Magic skills (Chance: 20%)


NECROMANCER
Bone Staff
Energy +10
Cold Dmg: 11-22 (req. 9 Death Magic)
Improves casting speed when using Death Magic skills (Chance: 20%)
Improves skill recharge when using Death Magic skills (Chance 20%)
Two-handed

Truncheon
Cold Damage: 11-22 (req. 9 Death Magic)
Improves skill recharge when using Death Magic skills (Chance: 20%)

Grim Cesta: Energy +12 (req. 9 Soul Reaping) Energy +15 Energy Regeneration -1 Health +30

Wicked Staff: Energy +10 Dark Dmg: 11-22 (req. 9 Curses) Improves Casting Speed using Curses skills
(Chance: 20%) Improves Skill Recharge using Curses skills (Chance: 20%)

RANGER

Ascalon Bow
Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage + 15% (while enchanted)

Ascalon Bow: Piercing Damage: 15-28 (req. 9 Marksmanship) Damage +15(while in a stance)5

WARRIOR
War Hammer: Blunt Damage: 19-35 (req. 9 Hammer Maste
ry) Damage

War Hammer
Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while enchanted)
Two-handed



ELLEMENTALIST

Frost Artifact
Energy +12 (req. 9 Water Magic)
Improves casting speed when using Water Magic skills (Chance: 20%)
Improves skill recharge when using Water Magic skills (Chance 20%)

Scroll: Energy +12 (req. 9 Energy Storage) Improves Casting Speed using Energy Storage skills (Chance: 20%) Improves Skill Recharge using Energy Storage skills (Chance: 20%)


Fire Wand
Fire Dmg: 11-22 (req. 9 Fire Magic)
Improves skill recharge when using Fire Magic skills (Chance 20%)

Air Wand: Lightning Dmg: 11-22 (req. 9 Air Magic) Improves Skill Recharge using Air Magic skills (Chance: 20%)
%
4.1 collector items(2.5k each)
MONK
Holy Rod
11-22 (req. 9 Divine Favour)
Imrpoves skill recharge when using Divine Favour skills (Chance:20%)
MESMER
11-22 (req. 9 Illusion Magic)
Improves casting speed when using Illusion Magic skills (Chance: 20%)
NECROMANCER
Idol
Energy + 12 (req. 9 Curses)
Energy + 15
Energy Regeneration -1
Health + 30
WARIOR
Crimson Carapace Shield
Armour: 16
Health +45 (While in a stance)
Damage Recieved -2 (While in a stance)health is above 5050%)
ELLEMENTALIST
Air Staff
Energy +10
11-22 (req. 9 Air Magic)
Improves casting speed when using Air Magic skills (Chance: 20%)
Improves skill recharge when using Air Magic skills (Chance: 20%)
--------------------------------------------------------------------------
More will come.
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Old Apr 30, 2006, 02:27 PM // 14:27   #2
Desert Nomad
 
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Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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bump+
NEW SERVICE

5)
Wa/mo dessert farming
this teaches you how to farm:hydra/griffon/minotaur/sand worms efective
requirement:elonas reach on you map
------------deffy pain captured
price:
1 5k
2 9k
3 13k
4 16k
5 20k
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Old Apr 30, 2006, 02:51 PM // 14:51   #3
Krytan Explorer
 
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Join Date: Aug 2005
Location: Between heaven and hell - my own, personal limbo...
Guild: Currently in EoG
Profession: E/Me
Default

Hmm... may one assume that the prices for the dye are steady?

100 LESS gold for silver?

1k LESS for black?

Sorry - it looks like I misread - that "minus" sign is a little elusive.

-Meta

Edit: Misread -_-
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Old May 02, 2006, 05:41 AM // 05:41   #4
Desert Nomad
 
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Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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bump for today
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Old May 02, 2006, 08:52 AM // 08:52   #5
Pre-Searing Cadet
 
Join Date: May 2006
Guild: Ultimate Genesis
Profession: W/Mo
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How much for that fire staff r9 reduce20%?
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Old May 04, 2006, 02:29 PM // 14:29   #6
Desert Nomad
 
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Join Date: Mar 2005
Location: Bellgium
Profession: W/E
Default

Quote:
Originally Posted by alchamy2
How much for that fire staff r9 reduce20%?
2.5k,although I am short on bleached shells atm,so it can be out of stock
+
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